If you export the seperate .swf as Flash Lite 2.1 - any parameters and variables calling values on the root of the main movie just don't work - also buttons don't operate in the seperate movie etc.
Exporting as Flash 5 results in a similar problem.
If you export at Flash 6 it does seem to function, well some parts do - buttons etc fine, but some parameters just don't change for some reason when that file is loaded in dynamically into the Flash Lite 2.1 environment - all variables and params that are referenced show "null", even though they might be targetted to:
_root.counter
Why would you need to do this I hear you ask... well I was trying to load seperately a readout debug style display, to save memory in my main application. Had to give up in the end because, although it saved a little memory, it made the tool uttely useless for diagnosing issues with the app and server!
Quite suprising this. I'll be glad to see the day when I no longer need to use Flash Lite, and we can export to full Flash 10.1 - although I still haven't read anything yet about how the new player handles mobile specific FSCommands, e.g. checking network status, triggering vibrate on the phone, etc.